1 00:00:07,940 --> 00:00:11,129 That's the basics of object mutability. 2 00:00:11,129 --> 00:00:14,925 You should now be able to identify whether an object is mutable or not, 3 00:00:14,925 --> 00:00:18,480 less mutable, tuples and strings not. 4 00:00:18,480 --> 00:00:23,400 You should be able to recognize when two variables are aliases for the same object and 5 00:00:23,400 --> 00:00:28,560 realize that if you make a change to the object at one variable refers to, 6 00:00:28,560 --> 00:00:32,535 you'll be changing the contents of the other variable at the same time. 7 00:00:32,535 --> 00:00:36,840 We sometimes refer to mutation operations as destructive. 8 00:00:36,840 --> 00:00:39,810 They changed the object and then any aliases for 9 00:00:39,810 --> 00:00:44,070 that object also see the effects of that destruction. 10 00:00:44,070 --> 00:00:46,860 Speaking of destructive operations, 11 00:00:46,860 --> 00:00:50,105 did you hear about the guy who worked at the calendar factory? 12 00:00:50,105 --> 00:00:52,460 He got fired because he took a couple days 13 00:00:52,460 --> 00:00:59,545 off and another bonus joke: Was an undercover tarantulas alias? 14 00:00:59,545 --> 00:01:03,165 A spider. Keep laughing, 15 00:01:03,165 --> 00:01:05,770 keep coding, see you next time.