/* 
 * PROJECT:     ReactOS OpenGL Configuration Control Panel
 * LICENSE:     GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
 * PURPOSE:     Chinese (Traditional) resource file
 * TRANSLATORS: Copyright 2019 Luke Luo <njlyf2011@hotmail.com>
 *              Copyright 2021 Chan Chilung <eason066@gmail.com>
 */

LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_TRADITIONAL

IDD_PROPPAGEGENERAL DIALOGEX 0, 0, 246, 220
STYLE DS_SHELLFONT | WS_CHILD | WS_DISABLED | WS_CAPTION
CAPTION "一般"
FONT 9, "新細明體"
BEGIN
    ICON IDI_CPLICON, IDI_CPLICON, 8, 0, 21, 20
    GROUPBOX "轉譯器設定", -1, 5, 25, 230, 90
    LTEXT "轉譯器(&R)：", -1, 15, 42, 37, 10
    COMBOBOX IDC_RENDERER, 55, 40, 160, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
    LTEXT "這將覆蓋圖形驅動程式的預設設定！您可選擇「預設」來恢復到預設設定。", -1, 15, 60, 210, 40
    GROUPBOX "除錯", -1, 5, 125, 230, 90
    LTEXT "除錯頻道：", -1, 15, 142, 65, 10
    COMBOBOX IDC_DEBUG_OUTPUT, 80, 140, 135, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
    LTEXT "啟用或停用來自 opengl32 的除錯輸出。\n\n警告：選擇［設定］或［清除］將會覆蓋目前 DEBUGCHANNEL 環境變量的内容！", -1, 15, 165, 210, 40
END

STRINGTABLE
BEGIN
    IDS_RENDERER_DEFAULT "系統預設值"
    IDS_RENDERER_RSWR "ReactOS Software Implementation"
    IDS_CPLNAME "OpenGL 設定"
    IDS_CPLDESCRIPTION "設定 OpenGL 轉譯器。"
    IDS_DEBUG_SET "設定"
    IDS_DEBUG_CLEAR "清除"
    IDS_DEBUG_DNM "請勿修改"
END
